Other Projects

2023

Souls-Like Combat Demo

This is a souls-like combat demo I created. It features elements from games like Sifu (2021) and Dark Souls (2011). The demo has a player character, enemy AI, and a combat system that includes dodging and attacking with some combos. The players can also use objects in the environment such as crates to kick them at their enemies, akin to En Garde! (2023).

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  • UE5 C++

2023

Dynamic Mantling System

This dynamic mantling system was me having fun with an adventure-style game in UE5. I used C++ and multiple climbing animations to create a dynamic height-based system. Some challenges I faced was only having access to marketplace animations, which limited what I could do. This game concept was scrapped in the end, but I was still quite happy with how the mantling turned out.

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  • UE5 C++

2023

Portals

An old portal system I made in Unity. The system was quite complex. I used a stencil buffer to mask out the portal's area, and then rendered the scene from the portal's perspective. It challenged my understanding of shader coding, a mountain I had never tried scaling before. I hope to revisit this project in the future, but for now, it's a nice memory.

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  • Unity C#

2023

Little Sapling

"Little Sapling" is a tower defense game I developed in just 72 hours for "My First Game Jam: Winter 2023." The game, inspired by the theme of "Growth," challenges players to protect a sapling from waves of evil lumberjacks. Drawing on mechanics from childhood favorites like Bloons TD, "Little Sapling" offers two levels of difficulty—easy and medium—to cater to a range of players.

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  • Unity C#

2023

Old Showreel

This is my old showreel. I think it's a good way to see how far I've come as a developer, along with some ridiculous statements like "Fluent in C++". I hope you enjoy it!

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  • Various